EDUCATION
2011 MFA, Academy of Art University (AAU), 3D Animation Modeling University of Northern California, San Francisco&
2004 BFA, National Taiwan University of Art, Fine Art University of Taipei, Taiwan
EXPERIENCE
2013 Work at “Mice and Pigs Co. Ltd.”
As a graphic design.
2012 Work at “The Base Studio”
As a contractor. Responsible for modeling and texturing.
2010 The “Seeker” (http://www.jenyehfx.com)
Responsible for modeling the arm of the main character.
2010 Fashion Label “Meline Collection” (http://www.melinecollection.com)
Responsible for the desiging of the logo, hangtag and the business card.
2009 The “Import ranking ranqueen to Taipei main station” project by the Fashion Department of AAU
Responsible for creating an illustration for the book cover using Maya and Adobe Illustrator.
2009 The “Clamour Lashes” project by the Fashion Department of AAU
Responsible for designing 3D products utilizing Maya.
2009 The “U’nic” project by the Fashion Department of AAU
Responsible for designing illustrations utilizing Adobe Illustrator.
2008 The “Fat-testico” project (http://erikleeanimation.com/animation.html)
Responsible for modeling a thin women at the end of the short film.
2007 The “Peel of” project by the Advertising Department of AAU
Responsible for designing illustrations utilizing Adobe Illustrator.
2002-2004 Web designer, Jordan Language School, Taiwan (http://www.jordan.com.tw)
Responsible for designing characters which was used in Flash animators.
SOFTWARE
Maya, ZBrush, Illustrator, Photoshop, Flash, After Effects, Corel Painter
Awards
2000-2001 National Taiwan University of Art Competition for the Fine Arts
Award recipient of the Traditional Chinese Painting Category
1995-1997 Taiwan National Art Competition
Award recipient of the Water Color Category
Exhibition
2003 Department of Fine Art Exhibition
Graduation Art Exhibit
National Taiwan University of Art
EXPECTION
While pursuing my studies in 3D Animation Modeling in school, I focused much of my energy on the study of the anatomy in order to master the skills in the creation of high resolution Organic Modeling. In addition to the advanced knowledge for creating organic and creature models, my extensive training in the Fine Arts, as wells as Traditional Chinese Arts, prepared me with the observation for the precision of forms and the quality of lines, which is the most crucial part in a 3D Modeling design. Coupled with my experience in the software technology, I believe my classic artistic approach to the modern animation art will allow me to further extend my interest in creating environment and hard surface models should the opportunity becomes available.