Resume

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EDUCATION

2011     MFA, Academy of Art University (AAU), 3D Animation Modeling University of Northern California, San Francisco&amp

2004     BFA, National Taiwan University of Art, Fine Art University of  Taipei, Taiwan

EXPERIENCE

2013     Work at “Mice and Pigs Co. Ltd.”
As a graphic design.

2012      Work at “The Base Studio”
As a contractor. Responsible for modeling and texturing.

2010      The “Seeker” (http://www.jenyehfx.com)
Responsible for modeling the arm of the main character.

2010      Fashion Label “Meline Collection” (http://www.melinecollection.com)
Responsible for the desiging of the logo, hangtag and the business card.

2009      The “Import ranking ranqueen to Taipei main station” project by the Fashion Department of AAU
Responsible for creating an illustration for the book cover using Maya and Adobe Illustrator.

2009      The “Clamour Lashes” project by the Fashion Department of AAU
Responsible  for designing 3D products utilizing Maya.

2009      The “U’nic” project by the Fashion Department of AAU
Responsible for designing illustrations utilizing Adobe Illustrator.

2008      The “Fat-testico” project (http://erikleeanimation.com/animation.html)
Responsible for modeling a thin women at the end of the short film.

2007      The “Peel of” project by the Advertising Department of AAU
Responsible for designing illustrations utilizing Adobe Illustrator.

2002-2004      Web designer, Jordan Language School, Taiwan (http://www.jordan.com.tw)
Responsible for designing characters which was used in Flash animators.

SOFTWARE

Maya, ZBrush, Illustrator, Photoshop, Flash, After Effects, Corel Painter

Awards

2000-2001       National Taiwan University of Art Competition for the Fine Arts
Award recipient of the Traditional Chinese Painting Category

1995-1997       Taiwan National Art Competition
Award recipient of the Water Color Category

Exhibition

2003      Department of Fine Art Exhibition
Graduation Art Exhibit
National Taiwan University of Art

EXPECTION

While pursuing my studies in 3D Animation Modeling in school, I focused much of my energy on the study of the anatomy in order to master the skills in the creation of high resolution Organic Modeling. In addition to the advanced knowledge for creating organic and creature models, my extensive training in the Fine Arts, as wells as Traditional Chinese Arts, prepared me with the observation for the precision of forms and the quality of lines, which is the most crucial part in a 3D Modeling design. Coupled with my experience in the software technology, I believe my classic artistic approach to the modern animation art will allow me to further extend my interest in creating environment and hard surface models should the opportunity becomes available.